The house

A club for things with a face

We make clothing and objects that behave like characters, not merchandise.

BADDIES.CLUB started with a simple frustration: graphic clothing had stopped saying anything. Prints were getting louder and meaning less. So we set one rule and never broke it — one piece, one face.

Every garment carries a single emoji, printed large, raised off the fabric so it catches light as you move. It reads as a character rather than a logo. People started telling us their tee "looked at them" from the drying rack. We took that as a brief.

How a piece gets made

We start from the face. The emoji decides the fabric weight, the dye, and the cut. A melting face wants soft brushed fleece. A devil wants stone-washed heavyweight cotton with a puff print that refuses to lie flat. Nothing is chosen because it is cheap.

Small runs, on purpose

Drops are limited by what the workshop can actually make well, not by an artificial scarcity strategy. When a piece sells out, it goes back into the archive, and sometimes it comes back. Sometimes it does not.

Three acts

How we got here

  1. 2022

    One press in a shared workshop. Twelve tees, printed badly, sold out in a weekend.

  2. 2024

    The house moves to heavyweight fabric and puff prints. The first drop sells through in four hours.

  3. 2026

    Living Objects opens: the same idea, applied to mugs, lamps and rugs.